I’m a multidisciplinary artist with a background in illustration, graphic design, 3D animation and traditional media
At Guru Studio, I worked as a Surfacing Artist on multiple high-profile projects.
Charlotte’s Web – Responsible for character look development, texturing, and grooming. I contributed to defining the visual style and surface qualities of characters, ensuring they felt both expressive and believable.
Paw Patrol (television series) – Focused on character surfacing, including textures and look development. My role involved creating materials and surface details that matched the show’s established style, while supporting the production team in delivering consistent, high-quality assets.
• Created creature concept sculpt in Zbrush
• Cleaned up concept sculpts and scans
• Re topologized and unwrapped characters and creatures
• Created blend shapes for characters and creatures
• Created textures
• Created shaders and look dev
• Created props
• Surfacing details for skin and clothing